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Heart Rate Analysis of Training and Games

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Presentation on theme: "Heart Rate Analysis of Training and Games"— Presentation transcript:

1 Heart Rate Analysis of Training and Games
Declan Gamble - SINI Sport Physiologist

2 Outline of Workshop Introduction Practical Session
Basic physiology of heart rate (HR) Match Heart Rate Data Practical Session 45 mins, warm-up and skills drills HR during training Training results and Feedback Correct HR intensity Application to programme planning

3 What is Heart Rate? HR = Pulse How to find your HR Resting HR
HR during exercise

4 When and Why would you use Heart Rate Observations?
During warm-up During drills During recovery between drills During cool-down At half-time In the morning

5 Technological Advances
Heart Rate Monitors

6 Technological Advances
Polar® Team System

7 Terminology Maximum HR (HRmax) E.g. 196 bpm
20m multistage shuttle-test

8 HRmax Start Finish

9 Terminology % Maximum HR (%HRmax) E.g. 196 bpm = 100% HRmax

10 Anaerobic Intervals Intensive Endurance Recovery Extensive Endurance

11 E.g. of Target Heart Rate Zones
Recovery Training <136 bpm (<70%) Extensive Endurance bpm (70-80%) Intensive Endurance bpm (80-90%) Anaerobic Intervals >177 bpm (>90%)

12

13 Factors which can affect HR
Environment (temperature & conditions) Competition (level, stress, adrenalin) Fitness level Hydration (dehydration) Nutrition (energy) Drugs (stimulants & beta blockers) Fatigue?

14 Gaelic Football involves…..
High Intensity Activity (sprinting, tackling & support play) Physical Contact (tackling, contesting possession of the ball & marking) Low Intensity Activity (jogging, walking, recovering & breaks in play)

15 What are the Corresponding Heart Rates…..?

16 First Half Second Half

17

18 National Football League Games, (2000)

19 Heart Rate Distribution

20 UUJ Sigerson – Challenge Game, 2002
Player

21 Down NFL, 2004

22 Corresponding Heart Rates…..?
High intensity activity (~ 80-97% HRmax) 80% of match time or 55 mins Low intensity activity (~ 70-80% HRmax) 20% of match time or 15 mins

23 Positional Differences?

24 What Heart Rate(s) should Players Train at…...?

25 Practical Session

26 WU K/pass H/pass Game (7 v 7) Game (11 v 11) Block

27 Use of Conditioned Games

28 Individual Player Motivation!!

29 Recommendations Increase training intensity Correct training zone
Plan sessions Structure recovery

30 County Senior Training 24/2/04

31

32 Match vs Training Comparisons

33 UUJ Sigerson – 2002 Player

34 Match Facts On average players exercise above 80% HRmax for ~80% of the total match time This equates to 55 mins in a 70 min game (48 mins in a 60 min game) NB Training intensity needs to be elevated to replicate the competitive demands of games

35 Integrating Heart Rate into Training Programmes

36 Process Educate coaching staff & players
Determine correct training intensity Plan sessions Structure recovery Implement intervention

37 What Type of Drills/Exercise?
Conditioned/modified games Unlimited variations Any skills drill Regulate the intensity Intermittent exercise Running, cycling, swimming, rowing

38 Examples of using Modified Games to Develop Gaelic Football Specific Endurance

39 Sport Specific Endurance
Extensive Endurance Training 15 vs 15 (whole pitch) 2 games of 10 mins / 2 min recovery Progress to 6/7 games of 10 mins / 2 min recovery (70-85% MHR)

40 Sport Specific Endurance
Intensive Endurance Training 9 vs 9 (box to box) 5 games of 8 mins / 2 min recovery Progress to 8/9 games of 8 mins / 2 min recovery (80-92% MHR)

41 Sport Specific Endurance
Extensive Interval Training 3 vs (20 x 30 m) 6 x 3 mins / 3 min recovery 12 x 3 mins / 1 min recovery Maximum quick recovery training (85-95% MHR)

42 Examples during Training when Exercise Intensity is not High?
Technical and/or Tactical sessions? Shooting drills?

43 Examples of Weekly Training Cycles

44 Preparation for League Game on Sunday

45 Training Cycle – no Game at Weekend

46 Using Resting Heart Rate to Monitor Recovery
Inadequate recovery Elevated HR Normal HR Game Game

47 To Conclude

48 Heart Rate can be used to…
Condition players to compete at a high intensity Maximise training efficiency Enhance sports specific fitness Facilitate recovery Improve performance

49 Questions?


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